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<?xml-stylesheet type="text/xsl" href="https://www.aras.com/community/cfs-file/__key/system/syndication/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/"><channel><title>Chirag さんのアクティビティ</title><link>https://www.aras.com/community/members/shubham101</link><description>Chirag さんの最近のアクティビティ</description><dc:language>ja-JP</dc:language><generator>Telligent Community 12</generator><item><title>Change the color of column in Bom structure</title><link>https://www.aras.com/community/f/development/55296/change-the-color-of-column-in-bom-structure</link><pubDate>Tue, 06 Aug 2024 18:13:55 GMT</pubDate><guid isPermaLink="false">916d3f7e-8ddc-42f8-8d45-380822f51406:9509f0d0-93a5-4ad3-9fb0-00f7394e4dcc</guid><dc:creator>Chirag</dc:creator><description>&lt;p&gt;Hello Community,&lt;/p&gt;
&lt;p&gt;I want to change the color of the column in the BOM Structure if the state is &amp;#39;Released.&amp;#39; I tried but was unable to find a solution. Does anyone have an idea of how to do it? I am using version 28.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Hyperlink in Main Search Grid</title><link>https://www.aras.com/community/f/development/55454/hyperlink-in-main-search-grid</link><pubDate>Tue, 11 Mar 2025 16:58:32 GMT</pubDate><guid isPermaLink="false">916d3f7e-8ddc-42f8-8d45-380822f51406:dfe5184a-0cce-4b96-8ebb-742b7d7dd081</guid><dc:creator>Chirag</dc:creator><description>&lt;p&gt;Hi all, I am trying to convert text into a hyperlink in the Main Search Grid. Does anyone have any idea how to do this?&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Multiple Lifecycle for single Itemtype</title><link>https://www.aras.com/community/f/community/38287/multiple-lifecycle-for-single-itemtype</link><pubDate>Tue, 05 Mar 2024 14:11:31 GMT</pubDate><guid isPermaLink="false">916d3f7e-8ddc-42f8-8d45-380822f51406:6f7d6311-4567-4b60-aace-4208c4c873a3</guid><dc:creator>Chirag</dc:creator><description>&lt;p&gt;Hi Community,&lt;/p&gt;
&lt;p&gt;I have two lifecycles. Based on conditions, I need to choose a lifecycle without relying on the class path. Could it be possible through a server method? Please suggest.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Let me Help You</title><link>https://www.aras.com/community/achievements/687f4b6d-e18a-4e55-836c-49926ca2c9d9</link><pubDate>Tue, 31 Oct 2023 14:21:04 GMT</pubDate><guid isPermaLink="false">916d3f7e-8ddc-42f8-8d45-380822f51406:274bbc86-2ece-49be-bcfe-dfee8775e58a</guid><dc:creator /><description>Answer a question that is verified as helpful or correct.</description></item><item><title>Not showing federated item data (separate federation)</title><link>https://www.aras.com/community/f/development/38128/not-showing-federated-item-data-separate-federation</link><pubDate>Tue, 31 Oct 2023 08:30:30 GMT</pubDate><guid isPermaLink="false">916d3f7e-8ddc-42f8-8d45-380822f51406:c6b73b31-c5d0-472e-8a17-56616a3cffd8</guid><dc:creator>Chirag</dc:creator><description>&lt;p&gt;hi All,&lt;br /&gt;I am trying to create a separate federation in which I have a json file and I want to process the data and show to the search dialog box(logic is already implemented), method is executing but not showing any error but my data is not showing on UI&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;json FILE DATA:&lt;br /&gt;{&lt;br /&gt;&amp;nbsp; &amp;quot;names&amp;quot;: [&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; {&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;quot;name&amp;quot;: &amp;quot;John&amp;quot;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; },&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; {&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;quot;name&amp;quot;: &amp;quot;Emily&amp;quot;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; },&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; {&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;quot;name&amp;quot;: &amp;quot;Michael&amp;quot;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; }&lt;br /&gt;&amp;nbsp; ]&lt;br /&gt;}&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Method:&lt;br /&gt;//if (System.Diagnostics.Debugger.Launch()) System.Diagnostics.Debugger.Break(); // Debugging point&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;var innovator = this.getInnovator();&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Item variablePath = this.newItem(&amp;quot;Variable&amp;quot;, &amp;quot;get&amp;quot;);&lt;br /&gt;variablePath.setProperty(&amp;quot;name&amp;quot;, &amp;quot;json_path&amp;quot;);&lt;br /&gt;Item pathItem = variablePath.apply();&lt;br /&gt;string path = pathItem.getProperty(&amp;quot;value&amp;quot;, &amp;quot;&amp;quot;);&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;if (path == &amp;quot;&amp;quot;)&lt;br /&gt;{&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; return this.getInnovator().newError(&amp;quot;Path to the JSON file needs to be defined on the Variable item with name &amp;#39;json_path&amp;#39;&amp;quot;);&lt;br /&gt;}&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;string jsonContent = File.ReadAllText(path);&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;var data = Newtonsoft.Json.Linq.JObject.Parse(jsonContent);&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;// Create a dictionary to store names&lt;br /&gt;var nameDictionary = new Dictionary&amp;lt;string, string&amp;gt;();&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;// Check for the existence of &amp;#39;names&amp;#39; and populate the dictionary with &amp;#39;name&amp;#39; values&lt;br /&gt;if (data["names"] != null)&lt;br /&gt;{&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; foreach (var nameObject in data["names"])&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; {&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; if (nameObject["name"] != null)&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; {&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; string nameValue = (string)nameObject["name"];&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; string id = this.getInnovator().getNewID(); // Generate a unique ID&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; nameDictionary[id] = nameValue;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; }&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; }&lt;br /&gt;}&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;// Create a container item to hold &amp;#39;qs_call_clover&amp;#39; items&lt;br /&gt;Item res5 = this.newItem();&lt;br /&gt;res5.setType(&amp;quot;qs_call&amp;quot;);&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;// Loop to create and add items to the container in Aras Innovator based on the dictionary entries&lt;br /&gt;foreach (var entry in nameDictionary)&lt;br /&gt;{&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; //string id = entry.Key;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; string nameValue = entry.Value;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; Item currItm = this.newItem(&amp;quot;qs_call&amp;quot;);&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; string newid = getNewID();&lt;br /&gt;&amp;nbsp;&amp;nbsp; // currItm.setID(newid);&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; currItm = currItm.apply();&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; currItm.setProperty(&amp;quot;_name&amp;quot;, nameValue);&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; res5.appendItem(currItm); // Add the item to the container&lt;br /&gt;}&lt;/p&gt;
&lt;p&gt;// Return the container item holding &amp;#39;qs_call_clover&amp;#39; items&lt;br /&gt;return res5;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;please help...&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Ask A Question I</title><link>https://www.aras.com/community/achievements/460ac7df-7ccc-4c42-a204-9e05eef3be09</link><pubDate>Mon, 23 Oct 2023 13:34:27 GMT</pubDate><guid isPermaLink="false">916d3f7e-8ddc-42f8-8d45-380822f51406:c77cfc1e-bf51-41be-b832-c3824f221199</guid><dc:creator /><description>Ask a question in a forum.</description></item><item><title>Disable edit button and Disable Assembly classification only</title><link>https://www.aras.com/community/f/community/38111/disable-edit-button-and-disable-assembly-classification-only</link><pubDate>Mon, 23 Oct 2023 22:02:56 GMT</pubDate><guid isPermaLink="false">916d3f7e-8ddc-42f8-8d45-380822f51406:b6dd7db1-ddbf-465d-a7ce-65b19f4329dc</guid><dc:creator>Chirag</dc:creator><description>&lt;p&gt;Hi All,&lt;/p&gt;
&lt;p&gt;I have a requirement to disable or greyed out &amp;#39;&amp;#39;Assembly&amp;quot; classification through js or c# and also that if classification is Assembly disable the edit button.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item></channel></rss>